Special thanks to everyone at OSFM for helping out daily, and James McVinnie ('Practical Problems', 'No Mercy') for aiding with the camera work.
This animation started out as a simple gag which I aimed to complete in no more than One Week. That was back in February. As ideas kept mounting I decided to roll with the elaborate ones.
Below I have linked the scene file, as well as a run cycle for the scout. The following is to be used non-commercially, and not to be confused as your own work :P https://dl.dropboxuserconte...
If you have any issues with the file, questions concerning the video, or what have you, send me a personal message here on youtube.
As part of my application for Ninja Theory they asked me to complete an animation test. Total time animating this came to 31.5 hours, with 8-9 hours planning.
Originally titled "One Week" this was going to be a quick animation to practice some acting with the scout. Problem was I got a little out of control and turned it into a action film.
Over Christmas and New Year I wanted to relax a little so I decided as a one off I'd create a short scene and share with you the stages in which it was created, as opposed to what i usually upload....
*Zachariah Scott (Bad Medicine, Midnight Power) has made a really cool tutorial using this peice, discussing where I could have made improvements to the camera ...
All character animation was keyframed by myself. The Source Filmmaker, Left4Dead 2, Team Fortress 2, and Half Life 2, are all properties of Valve Software.