Some tests on my XeEngine framework.
This 2014 I decided to rewrite the UI of XeWidget and rewrite completely some XeSDK calls (before C-style functions, now C++ interfaces and classes), so that's the reason why I didn't released so many updates yet.
I'm testing also my GFX image's format for an University project, which includes various bitmap mode, colors for palettes and the image itself, more that one palette per image and palette animation's description.
In this new version of XeWidget I decided to implement something that looks like a taskbar, in order to iconize and restore windows, a new style to resize them and changed the control's graphics for something's flat and clear.
I uploaded the video at 1080p in order to have the best quality, but the engine rans on 800x480 window.
Moins