I'm James Taylor, I've used Maya since version 1.0 and I worked in the game industry for 9 years. So I picked up a few tricks along the way: this channel has tutorials on Maya, Mudbox, Mental Ray and more.
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Download the IMAGE PLANES used in the vid: http://wp.me/P3V1aP-zZ Too fast? Download the EXTENDED CUT video, it's 3X longer! http://wp.me/P3V1aP-SM This Maya character modeling tutorial shows how t...
Download the IMAGE PLANES used in the vid: http://wp.me/P3V1aP-zZ Too fast? Download the EXTENDED CUT video, it's 3X longer! http://wp.me/P3V1aP-SM This Maya 2016 tutorial shows how to model the fe...
Video series that walks you through modeling a character base mesh from scratch, using photo reference as a guide. I also show you how to create proper topology for deformation.
You don't need me to tell you that 3D art packages are complicated. Here are some videos that spell out using specific tools to help you achieve your goals.
In this series I show how to model a gun in Maya. I start with really simple low res polygon cubes, then work up to adding high res details that look like the real thing!
In this Maya modeling tutorial series, I detail my process for creating a high-resolution gun. After starting with basic cubes and cylinders, I work up to adding high res details that look like the...
The Maya gun modeling tutorial series focuses on hard surface modeling techniques in Maya 2015. In this final modeling video, I focus on creating an extremely high resolution model - I discuss subd...