-------------------------------------------------------------- The MMO is back! To celebrate a month of weekly drops, we have recorded a video that talks about the existing content, as well as what to expect in the near future!
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Unity's new UI is here! This series is all you need to get up and running with the system quickly! The first part (which is available for free) goes over the core concepts of the new UI system; while the second part shows the creation of an entire game using the new UI for all of its visual aspects!
This series is the best way to get up and running on the proper use of the New UI! Make no mistake, you need to think very differently about how to construct your user interface with this new system. This series explains the paradigm change in great detail - and by the time it is over, you will have the knowledge to create your own game UIs!
This series shows the entire process of creating a fully featured, polished, 2D game in Unity 4.5! We show many of Unity's new 2D features, such as the sprite renderer and editor - as well as animation, sound, custom character controllers, and more! At the end of the series, we wrap up by constructing two fully featured levels for our game.
This series expects a beginner-level understanding of C# as well as a very basic understanding of Unity's interface. However, people completely new to Unity can use this series as an accelerated introduction to the beginner to intermediate features of the engine.
In this series, Steve Curtis is going to demonstrate how to harness the power of Photoshop to get beautiful 2D art work for games, even if you've never created art before. This is High-Rez art designed to look like modern graphics but with that old school feel. Although it isn't pixel art, the graphics created could certainly be sized down to create art that has that pixel art feel. This course uses Photoshop, however GIMP and similar programs should suffice. No tablet is required, all of the art in this series was created using only a mouse.
We will create beautiful cartoon art with a modern edge, and harness light and shading techniques to give our work depth.