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Unity uploaded and added to Unite 2013
Unite 2013 - Successfully Avoiding Common Pathways to Heartbreak and Disaster in Your Art Pipeline
Elliot Mitchell (Vermont Digital Arts / Boston Unity Group) shares his experience with 3D and animation art pipelines as they relate to Unity across platforms including mobile, web and desktop games. -
Unity uploaded and added to Unite 2013
Unite 2013 - Your Next Modeling Tool (Autodesk )
Frank DeLise (Director of Game Solutions at Autodesk) at Unite 2013 about Autodesk Maya LT, a new tool tailored to independent game development. This presentation shows how to get art assets from U... -
Unity uploaded, commented and added to Developer Hangouts
You should be able to rewatch the video right now
Unity Hangout 3: 2D!
Unity Developer Hangout 3: 2D! -
Unity uploaded a video
Switch Statements
Switch statements act like streamline conditionals. They are useful for when you want to compare a single variable against a series of constants. In this video you will learn how to write and use s... -
Unity uploaded and commented
they're being worked on at the moment.
Enumerations
Enumerations allow you to create a collection of related constants. In this video you will learn how to declare and use enumerations in your code. -
Unity uploaded a video
Live Training 21 Oct 2013 - Environment Detail
In this video we look at adding environment detail to our sculpted worlds. Topics include: trees, grass, skyboxes, fog, water, lens flares, and terrain settings. -
Unity uploaded and added to Unite 2013
Unite 2013 - Interactive Installations Made Easy With Unity
Valentin Simonov (Interactive Lab) on interactive installations, which can be anything from multi-touch tables to large-scale immersive environments. This session is for creative coders and new med... -
Unity uploaded and added to Unite 2013
Unite 2013 - interview with Valentin Simonov, chief interactive officer at Interactive Lab
New media artists should use Unity! Valentin Simonov was at Unite 2013 to talk about using Unity to create interactive art installations. He points out that Unity is a great general purpose tool an... -
Unity uploaded and added to Unite 2013
Unite 2013 - Cluster Rendering Tech Preview
Pete Moss, Unity's Field Engineer in simulation and visualization, about cluster rendering. Cluster rendering is a way to sync multiple players on a network. Networking is using a client/server arc... -
Unity uploaded a video
The Invoke Functions
The Invoke functions allow you to schedule method calls to occur at a later time. In this video you will learn how to use the Invoke, InvokeRepeating, and CancelInvoke functions in your Unity scripts. -
Unity uploaded a video
Unite 2013 - Architectural Visualization with Unity: From Revit to Unity to Rift
Carl Callewaert's on the workflow from Autodesk Revit through Autodesk 3DS Max and Unity to Oculus Rift. Bringing materials to Unity can be a challenge, because it doesn't understand the Autodesk m... -
Unity commented and added to Tutorials - Intermediate Scripting
he'll be back.
Datatypes - Unity Official Tutorials
Learn the important differences between Value and Reference data types, in order to better understand how variables work. -
Unity uploaded and added to Unite 2013
Unite 2013 - Serious Games Showcase Talk
This session shows all the different kinds of digital interactive content made with Unity. We're looking for more projects to showcase still: http://bit.ly/unitysimviz. Speakers on this one are: Cr... -
Unity uploaded a video
Live Training 17 Oct 2013 - Terrain Sculpting
In this video we cover the concepts of terrain sculpting and texturing in Unity. -- www.twitch.tv/unitytech/c/3084733&utm_campaign=archive_export&utm_source=unitytech&utm_medium=youtube -
Unity added 1 video to Unite 2013