Over the course of this series, we’ve discussed how various series and genres changed with the transition from 2D to 3D gameplay. Some struggled, some succeeded, some had to be totally reinvented. ...
In seasons 1 and 2 of the show, we covered the SNES and GameCube - systems that allowed developers to improve on the concepts laid down in preceding generations.
Today, we launch into the top 3 N64 games, and you know, there’s something extra special about these last three games - they aren't “just” the best games for the N64, or even “just” some of the bes...
Following GoldenEye’s blow-out success, the obvious choice for Rare would have been to continue with the Bond license. But the team opted to follow the game up with something that would be wholly i...
Super Smash Bros. It’s a series that has come to represent the very best in multiplayer gaming on Nintendo systems. Although the series is now better remembered for its appearance on GameCube, and ...
Mario 64 was an undeniable revolution in video game design. Although it would take Nintendo’s internal teams an entire generation to produce a follow-up, their partners at Rare took the concept and...
The original Star Fox, with help from the Super FX chip, pushed the limits of the Super Nintendo. It demonstrated the potential of polygonal graphics, and offered a tantalizing glimpse of what the ...
Square’s decision to move the Final Fantasy franchise to the PlayStation was a devastating blow to the N64. The move represented a sea change that saw most of Japan’s top developers, all long-time ...
Super Mario Kart was a revolutionary game that arguably spawned the entire kart racing genre. But its successor, Mario Kart 64, was also a game changer - bringing the franchise into 3D and giving u...
Rare’s Banjo-Kazooie was a brilliant expansion of the 3D platformer formula established in Mario 64, and revolutionary in its own right. We’ll get to that title a little later in this list, but fir...