Michael Fassbender: One week left to submit to Your Film Festival
Learn more at www.youtube.com/yourfilmfestiv
Michael Fassbender invites you to take part in Your Film Festival, the global search for the world...
yourfilmfestival • 146,491 views
Sample Chapter: Using references to check the camera solution
For all those who are eagerly waiting for the Track Match Blend DVD here is a sample chapter to make the waiting a bit easier. It describes how you...
7,826 views
RoboArm Test
http://mango.blender.org/ri...
The first rigging test by Jeremy
10,159 views
Quit Blender (HD 1080) - Kickoff project
The production (3D and VFX) files, released under CC-BY license, plus some instructions, are available at http://mango.blender.org/pr......
15,910 views
"Quit Blender (or die)" Behind the scenes
Tony Mullen produced this fun documentary about the making of "Quit Blender (or die)" , the Mango kickoff workshop film.
7,206 views
Day 5 Kickoff Film: QUIT BLENDER
So here it is! The result of our 5 day kickoff project, to test out the entirely open source pipeline for Mango (mango.blender.org), based on a scr...
35,371 views
Day 4 Kickoff Film: Almost Complete
http://mango.blender.org/pr...
It's getting better and better! Still some hours left to complete this!
5,845 views
Day 3 Kickoff Film: Refinements
http://mango.blender.org/pr...
We're using a crazy bunch of linking, so most of the CG work we did today actually isn...
4,074 views
Day 2 Kickoff Film: rough edit
http://mango.blender.org/pr...
While its doubtful even James Cameron's team could have done this script the justice i...
8,061 views
Random tour through the Blender Institute
The team is working on the scenes of the kickoff workshop movie project, while Sergey is fixing bugs. And the team is good in finding them! Poor Se...
5,412 views
animatic day 1
Results of Day 1 of the Mango kickoff project. More info at:
10,935 views
Track, Match, Blend! Blender training video, example chapter
A short chapter about 4-corner pin tracking in Blender. That is a commonly used technique to quickly insert deforming elements into footage withou...
9,564 views
Track, Match, Blend! Blender Foundation training video.
Trailer for new Blender Open Movie Workshop:
Camera-Tracking and Matchmoving with Blender
More info: http://www.blender.org
16,479 views
mango open movie: Day 2 scouting for church locations
There comes a time in every man's life when he has to try to edit a video in an open source video editor. And when this time comes, he will have to...
6,373 views
Humane Rigging DVD Trailer
Announcing the new Blender Open Movie Workshop DVD, "Humane Rigging". The DVD is made by Nathan Vegdahl, and teaches how to design and create user...
10,102 views
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2 months ago
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Humane Rigging: chapter 01, video 02
The second video of chapter one of the Humane Rigging DVD by Nathan Vegdahl. This video explains parent-child relationships, counter-animation, a...
9,262 views
Digital makeup test
A little demo from Sebastian König about digital makeup in Blender 2.6. Can still be enhanced a lit, but will come in handy for http://mango.blende...
40,448 views
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3 months ago
Face deform test 101
Sebastian König writes:
Another test of facial motion capture with Blender. I didn't tweak a lot on material or lighting, so that could be improved...
11,767 views
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3 months ago
Simple physics test 101
A couple of simple explosion and destruction tests made with Blender 2.6 by Kjartan Tysdal for Mango Open Movie. More info available on the product...
33,140 views
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3 months ago
Blender Conference 2011 - 28-29-30 October Amsterdam
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bconf2011 - saturday - 3: Business with Blender and Burster
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BConf2011 - sunday - 10: Dennis Ferreira Blender Advergame
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BConf2011 - sunday - 11: Andy Goralczyk Blending Omega
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bconf2011 - sunday - 4: Virtual rebuild of Victor Horta's Hotel Aubecq
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BConf2011 - sunday - 5 / Julius Tuomisto Renderfarm.fi: A year in review
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BConf2011 - sunday - 6: Motion Capture & Blender
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BConf2011 - sunday - 7: Development pipeline for game-ready characters
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BConf2011 - sunday - 8: Creating a 3D Flash game
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BConf2011 - sunday - 9: Node-based Particle System Development
bconf2011 - saturday - 4: User Interface for Complex Databases
Peter Arathoon:
Creation of a Game-Based Interactive User Interface for Complex Databases
1,013 views
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4 months ago
bconf2011 - saturday - 6: Performance timing tools
Benjamin Walther-Franks: Performance timing tools
3,635 views
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4 months ago
bconf2011 - saturday - 5: Blender's game engine for crowd simulation
Tal Hershkovich: Using Blender's game engine for crowd simulation
1,766 views
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4 months ago