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1-10 of 12-
dungeonerator - extremely early prototype
corpusc
1,014 views
totally random and inappropriate (and too many) colors and textures.
well, those aren't the only things needing to be fixed. 8)
its totally linear, altho i'll probably...
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minecraft clone / ripoff? no. extremely early action/shooter engine prototype
corpusc
25,353 views
no crafting, no mining! play my entire 1st game for FREE if you want at http://PlayRealNotes.com.
ATTN SIMPLE MINDED MINECRAFT FANBOYS (only the simple ones): Cube 1 w...
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MELODICIAN music / rhythm game...early beta version
corpusc
1,300 views
It's up for FREE trial & Pay What You Like purchase! www.melodician.com.
Notice my mistakes sound like it does when you're performing REAL music. because you ARE. there...
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Pink Floyd's "Nobody Home" vocal cover (5th take)
corpusc
219 views
was hard to pick which Floyd song to do. maybe i'll do more later, but for now i wanna cover every major vocal style that i like.
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Meat Loaf's "Heaven Can Wait" vocal cover (2nd take / test / practice)
corpusc
1,297 views
my music game is up for FREE trial & purchase at http://PlayRealNotes.com.
alot of excuses here... :) too bad the worst parts are at the beginning. :( it was almost 4am...
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Old C++/D3D Engine - Lathe-like cylinder chain 2
corpusc
447 views
Before XNA came along I spent almost a couple years learning/using all the open source 3D engines.
Before that I spent time writing my own, from scratch, in C++/D3D. I was...
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Old C++/D3D Engine - Lathe-like cylinder chain 1
corpusc
130 views
Before XNA came along I spent almost a couple years learning/using all the open source 3D engines.
Before that I spent time writing my own, from scratch, in C++/D3D. I was...
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Old C++/D3D Engine - Water effect
corpusc
977 views
Before XNA came along I spent almost a couple years learning/using all the open source 3D engines.
Before that I spent time writing my own, from scratch, in C++/D3D. I was...
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Old C++/D3D Engine - Growing crappy trees
corpusc
710 views
Before XNA came along I spent almost a couple years learning/using all the open source 3D engines.
Before that I spent time writing my own, from scratch, in C++/D3D. I wa...
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Old C++/D3D Engine - Endless terrain with collision
corpusc
881 views
Endless means that it always generates new terrain, no matter how far you travel in any direction. You'll never reach the the edge of the world or any kind of barrier.
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