Mini Bosses are more of a nuisance than a true conflict. While intense, this theme also has a clownish vibe to ensure the foe is not taken too seriously.
The beach trope returns as our story begins at "Sunset Shore"! Bouncy and tropical, this theme barely hints at the perils that lay ahead. Act 2 uses more chromatic harmonies to clue the listener in...
A proper credits medley to recap the journey through the Nexus world! Revisiting the themes gives a sense of completeness, and a reprise of the main theme gives the listener a chance to come full c...
Not far from the beach is the casino, a place of vice and corruption. Reminiscent of Big Band arrangements, "Cosmic Chaos" conveys hedonistic delight. Act 2 is darker and more frantic, intended to ...
In a shocking turn of events, the battle at the factory opens a dimensional rift! This leads to an ethereal realm, the "Angelic Airway". Does this strange place house some sort of secret weapon? Ac...
"Magma Monolith" is another theme that was not composed for the original Nexus soundtrack. The original "Magma Monolith" theme was never settled on, and this is remake of a track I wrote in 2012 ca...
The big bad factory near the end of the game, the "Wicked Works" theme is meant to be intense and industrial. The original track made heavy use of distorted electric guitar, which had to be totally...
Beaming Bridge symbolically captures the beauty of venturing into a mysterious world. Lush textures and simple harmonies contrast against a transition to a more serious groove.
An epic battle against a fierce interdimensional being! This theme is a more intense arrangement of a song that we originally had trouble placing in the game.
In a shocking turn of events, the battle at the factory opens a dimensional rift! This leads to an ethereal realm, the "Angelic Airway". Does this strange place house some sort of secret weapon?
"Final Fall" is intended as a prequel to the Nexus story. Capturing a debris-filled plummet back to Earth from the outer atmosphere, this theme combines the senses of hope and urgency. Act 2 is mor...
Beneath the sea lies "Pristine Palisade", a mysterious aquatic world. This water level demands a slow, methodical pace. The theme showcases an unsettling harmonic profile to associate itself with t...
"Final Fall" is intended as a prequel to the Nexus story. Capturing a debris-filled plummet back to Earth from the outer atmosphere, this theme combines the senses of hope and urgency. Act 1 plays ...
Admittedly, this theme was not part of the original Nexus soundtrack. It is a Genesis-style boss theme written in 2013. I had never settled on the original boss theme, so this takes its place!
"Magma Monolith" is another theme that was not composed for the original Nexus soundtrack. The original "Magma Monolith" theme was never settled on, and this is remake of a track I wrote in 2012 ca...
Beaming Bridge symbolically captures the beauty of venturing into a mysterious world. Lush textures and simple harmonies contrast against a transition to a more serious groove. Act 2 leans on the m...
Beneath the sea lies "Pristine Palisade", a mysterious aquatic world. This water level demands a slow, methodical pace. The theme showcases an unsettling harmonic profile to associate itself ...
Kartmaze (Mads Aasvik) is back with his second album The Lighthouse! After his 2013's debut Seven Journeys to a New Home, he spent last year crafting the new progressive musical adventure, that las...
We are excited to announce the release of Big Steel Wheels — a fictional action music journey through heavy electronic progressive riffs and melancholy vibes — written and produced by Ubiktune foun...
Blitz Lunar's highly anticipated debut album "Triptunes" to be released on June 6th. Inspired by his passion for and taste in video game soundtracks, Dave's "Triptunes" is a marriage of NES/Famicom...