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MastahMich vindt een video leuk
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Download here: http://tinyurl.com/MAGIC041
The Magic island is once again open to visitors. Just to give you an idea of what it's like over there: h...
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Download here: http://tinyurl.com/MAGIC041
The Magic island is once again open to visitors. Just to give you an idea of what it's like over there: hot temperatures, clear blue skies, turquoise waters and of course soothing summer sounds to celebrate your visit. Balearic sounds expert Roger Shah -- introducing the world to the miracle of Balearic trance with his Magical Island label -- once again gathered his favorites of the 'Magic Island -- Music For Balearic People Vol.3' compilation to a sampler.
Like the previous sampler, it showcases the sounds of various upcoming talents. Firstly, Shah presents you DJ and producer Roland Kempny. Born in the Czech Republic but in the meantime living in London, he now presents 'Change', under his Ronny K. moniker. This dreamy uplifting trancer is full of euphoric synth-lines, setting the mood right for any beachparty -- whether imaginary or real.
Once you've caught some inner sunbeams, you're all ready track 2, 'Natural Wonders'. When thinking about the polar day and night phenomena of Sweden, it's no surprise to see what inspired its producer David Hedlund to the track title of this Semantica summer beauty.
Asbjørn Hegdahl, better known as Serafim, makes sure the focus of this sampler stays on the northern part of Europe. The guitar-driven 'Terra Icognita' is an emotive, sun-splashed instrumental, providing you the warm feel-good buzz of being on holiday. All together, the three of them make up for a perfect playlist for a short beach-break, hosted by your speakers.
For more info check: http://www.armadamusic.com http://www.itunes.com/armadamusic http://www.armadadownloads.com http://www.djdownloadmix.com http://www.facebook.com/armdadmusic
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MastahMich vindt een video leuk
(13 uur geleden)

Okay, because I've been getting so many nasty letters about cheating, here's author comments straight from the speed runner's mouth.
Single-segment ...
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Okay, because I've been getting so many nasty letters about cheating, here's author comments straight from the speed runner's mouth.
Single-segment 0:14:26 by Ryan 'Benito' Bennitt.
Player stats: Name: Dunkwyk Race: Argonian (Chosen for 50 Speed, 40 Intelligence, Alchemy Bonus) Class: Assassin (Chosen for Speed +10, Intelligence +10, Alchemy Minor Skill) Sign: The Steed (Chosen for Speed +25)
Scyda Neen Take ring (all) from barrel outside Talk to Sellus Gravius "Morrowind", "duties" (gives you gold) Travel by siltstrider to Balmora
Balmora Go to Mage's Guild Speak to Ranis Athrys, "join the Mages Guild" Mage teleport to Caldera
Caldera Steal master's alchemy set from top of tower in Mages Guild Go to Ghorak Manor, steal Orcish armour from crate on top floor Sell Orcish Greaves & Cuirass to Creeper Go to Verick Gemain, Trader, Purchase Warhammer of Wounds, Amulet of Recall, and sell unwanted items Mage teleport to Sadrith Mora
Sadrith Mora Mages Guild, Purchase 10 Corkbulb, 10 Racer Plumes, 10 Trama Root from Tusamircil Go to Imperial Shrine Purchase 5 Chokeweed, 10 Saltrice from Scelian Plebo Purchase 130 Ash Yam, 65 Bloat, 5 Guar Hide, Divine Intervention Spell from Aunius Autrus Assign quick keys: Warhammer (1), Alchemy (2), Recall (3), Divine Intervention (4) Create and drink Fortify Intelligence in batches of 5 Create Levitate potion Levitate to Apothecary, Purchase 7 Shalk Resin, 5 Kagouti Hide from Pierlette Rostorard Purchase 2 Vampire Dust, 60 Bloat from Anis Seloth, Alchemist Create and drink Fortify Intelligence in batches of 5 from Ash Yam & Bloat Create 2 Fortify Strength & Fortify Health from Ash Yam, Vampire Dust, Shalk Resin Create 5 Fortify Luck from Guar Hide, Corkbulb Create 5 Restore Health from Corkbulb, Saltrice Create 5 Fortify Speed & Restore Fatigue from Kagouti Hide, Shalk Resin, Saltrice, Chokeweed Divine Intervention, go to Mages Guild Mage teleport to Ald-ruhn
Ald-ruhn Purchase 3 Mark Scrolls from Tanar Llervi Assign quick keys: Scroll of Mark (2)
Levitate North-East to Vemynal, Mark outside, get Sunder, Recall Levitate South-East to Dagoth Ur, Mark outside Levitate South to Odrosal, get key from Dagoth Odros, get Keening, Recall
Dagoth Ur Run through facility, Mark Facility Cavern Kill Dagoth Ur, enter Akulakhan's Cavern Strike Heart with Sunder Destroy Heart with Keening, equip other weapon to avoid death Recall to Facility Cavern, speak to Azura
Possible Improvements ===================== Just discovered that you don't actually need to join the mages guild. Ingredients and scrolls be bought without being a member The jump down the tower in the Caldera Mages Guild can be done without getting stuck on beams (oops) on the way down. Hurts a bit, but you survive. I get stuck on a couple of bits of scenery in Caldera, furniture in the Ald-ruhn Mages Guild, and on walls/doors/scenery inside the various fortresses inside the Ghost Fence. In Sadrith Mora, Pierlette Rostorard, Apothecary, could create and drink Fortify Speed/Damage Fatigue/Restore Fatigue potion once ingredients purchased, resulting in quicker trip to the Alchemist. Might not need quite so many Ash Yams and Bloat, it depends on the early luck of the draw when creating the intelligence potions, and how powerful you want your Fortify Speed to be. Could combine Fortify Luck and Restore Health (Guar Hide, Corkbulb, Saltrice) into one potion. Could combine Fortify Health, Fortify Strength and Fortify Intelligence (Ash Yam, Vampire Dust, Shalk Resin, Bloat) into one potion. Might need only 5 Shalk Resin, 3 Kagouti Hide, 3 Chokeweed, saving one barter and a few clicks. Made a few mistakes during the alchemy section, taking off clothes when a potion didn't pick up, selecting wrong ingredient, deselecting the apparatus. Don't need to bother creating so many potions (especially levitation).
First Mark outside Vemynal might be better placed west of Dagoth Ur (if that turns out to be closer). Second Mark in Dagoth Ur crater could be placed while on the move rather than descending right into the crater (but be careful as I've ended up either stuck on scenery or in the lava while attempting this). Third Mark should be better anticipated and placed while on the move. Equipping and using Amulet of Recall should be better anticipated.
Don't need the key from Dagoth Odros, could simply buy a Scroll of Ondusi Unhinging from Tanar Llervi Don't need to drink all the potions at the end, but you must ensure Keening doesn't kill you. It took me too long to line up my aim on the heart (but there's nothing worse than striking with Sunder to find you're too far away). I go a bit psycho with Keening on the heart (However, in previous runs I have backed off too quickly and failed to destroy it). I reckon this run can be done in less than 14 minutes.
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