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June 09, 2006
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Finland
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viznut commented on TOM/JONES by Trilobit
"Well, if you regard those sprite shadows and RF artifacts as "glitc..."
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A commodore 64 '4K' by Plush in for Breakpoint 2006.
Code by Krill, music... more |
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viznut commented on C64 Demo Soiled Legacy (on ...
"If "these demos" means demos like this one (designed for conti..."
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Song by David Rovics
Visuals by Virne / Kooma Check www.davidrovics.com fo... more |
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Description:
A place for demoscene vids - oldskool & nuskool!
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Tags: demoscene demos video art
Status: Public Created: February 27, 2007 |
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Description:
Come here and talk about Finland and everything to do with it!
Tags: helsinki finland himos turku tampere
Status: Public Created: February 04, 2006 |
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Description:
Finnish video art. Fun, mad and experimental. Of course. Nordic and artistic with some odd taste. Suomalaista taidetta videona, nettielämys vaikka sekunniksi. L
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Tags: Finland Finn Art Suomi suomalainen scandinavia taide fi
Status: Public Created: December 08, 2006 |












3.1415926535897932384626433832
Also, your raycaster suffers from fisheye. I think you take the distance and divide it by sqrt(x^2+w^2)/w, where x is the row, and w is the width. Or something like that. It's probably doable without using a square root, but not without squaring or without dividing.
But yeah, what you do really impresses me, and all I can really say is... keep up the good work.