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10 Million Polygons on an IPad 3?
Leadwerks
660 views
23 hours ago
I found a way to make the iPad 3 squeeze out just under 10 million polygons at near real-time speeds. Just imagine what the iPad 4 and 5 will be like.
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Starting out with CSG editing in Leadwerks3D
Leadwerks
285 views
1 month ago
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Leadwerks3D Model Editor
Leadwerks
447 views
2 months ago
Making a car into a monster truck in the Leadwerks3D Model Editor.
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Leadwerks3D Model Editor
Leadwerks
453 views
3 months ago
You can easily assign textures to models with drag-and-drop actions and automatic material creation.
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Leadwerks3D on HTC Evo
Leadwerks
207 views
3 months ago
Turned off debugging and optimized text rendering. Need to get a android device that supports occlusion culling.
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Leadwerks3D Android Development
Leadwerks
459 views
4 months ago
A look at the guts of Android development, with a sweet Kung Fu soundtrack.
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Pathfinding with Dynamic Environments in Leadwerks3D
Leadwerks
687 views
5 months ago
You can move objects around in Leadwerks3D and pathfinding data will respond in real time to block paths and form new ones.
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Dynamic NavMesh Generation with Multithreading in Leadwerks3D
Leadwerks
496 views
5 months ago
This video demonstrates dynamic regeneration of navmesh tiles using multithreading. The recalculation runs concurrently to the main engine thread, so AI can react to a cha...
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Crowd Navigation in Leadwerks3D
Leadwerks
507 views
5 months ago
Very first demonstration of crowd navigation in Leadwerks3D. This would be great for zombies, orcs, or even enemy soldiers, if you make them stop and shoot when they get a...
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Navigation Win
Leadwerks
374 views
5 months ago
Fixed our AI navigation problems and got pathfinding to work using navmeshes.
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