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Chris DeLeon uploaded and liked
HobbyGameDev 5 Year Announcement
Short video announcement for HobbyGameDev.com
For more information visit http://hobbygamedev.com/handbook/ -
Chris DeLeon uploaded and liked
Unity Rapid Prototyping: Flight Sim Control, Terrain Basics, Chase Cam, Skybox
This brief introduction video is to show developers that are new-ish to Unity some essential basics for putting together plane-based gameplay. If you're completely new to Unity, I'd also recommend ... -
Chris DeLeon uploaded and liked
InteractionArtist Experimental Gameplay Series
Chris DeLeon's design observations from making an experimental interaction project every evening for seven months between 2007-2008. Based on his paper at GTRIC 2014. -
Chris DeLeon uploaded a video
Studying Game Design Through Pac-Man Ghosts and Cut Scenes
For HobbyGameDev.com - links: http://www.hobbygamedev.com/spx/game-design-via-pac-man/
Includes a bit of a tangent on uses of randomness in game design, inspired by one of the most important diffe... -
Chris DeLeon uploaded and liked
Code Pack Video Tutorial: "Brick Break" Warm-Up Exercises
Walkthrough of all Warm-Up Exercises for the Brick Break project from my Code Packs. For more information visit http://GameCodePacks.com -
Chris DeLeon uploaded a video
Code Packs Intro (1 min), Set Up (5 min), & Demo (4 min)
Walkthrough of how to get Code Packs set up. For more information: http://GameCodePacks.com -
Chris DeLeon uploaded and liked
Create Momentum and Experience by Making Recognizable Things
Read more at http://www.hobbygamedev.com/int/make-recognizable-things/
Please subscribe! Thanks! -
Chris DeLeon uploaded and liked
Code Packs Video 2 Release Date and Price
Video 2 about Code Packs. Originally posted Dec 2, reuploaded for a minor fix. For more information visit http://gamecodepacks.com -
Chris DeLeon uploaded a video
Thanks from HobbyGameDev (feat. my first development PC)
A quick message of thanks to all of y'all out there making videogames, whether you've been working on it for years now or are just getting started, that have been following along and checking in on... -
Chris DeLeon uploaded and liked
Degamification of Games
Is your game still fun to play without scores, limited lives, ammo limits, and restricted access? Related: consider why Game Genie was so successful. Please subscribe! Thanks!
Video for my hobby g... -
Chris DeLeon and 5 others liked
Programming 12: Color Key Collision Map with AI
Video for introduction to real-time interactive graphical programming, using the free Processing development environment. This reflects information covered in the lab sessions for LMC 6310, Computi... -
Chris DeLeon and 4 others liked
Programming 11: Ball Roll Minigolf Motion Exercise
Video for introduction to real-time interactive graphical programming, using the free Processing development environment. This reflects information covered in the lab sessions for LMC 6310, Computi... -
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Chris DeLeon and 8 others liked
Programming 10: Basic AI Chase Exercise
Video for introduction to real-time interactive graphical programming, using the free Processing development environment. This reflects information covered in the lab sessions for LMC 6310, Computi... -
Chris DeLeon uploaded and liked
Several Projects in 3 Minutes
Graduate students in Dr. Celia Pearce's Experimental Media course had 3 minutes each to present highlights from some of our past projects. Here was what I selected to cover. -
Chris DeLeon uploaded and liked
Introducing Code Packs 1 & 2
New Video 2 has Release Date and Price details: https://www.youtube.com/watch?v=1w3zjqEsHkg For more info visit http://www.hobbygamedev.com/spx/intro-code-packs/ -
Chris DeLeon uploaded and liked
Rules in Computer Games Compared to Rules in Traditional Games
At DiGRA 2013 I recently presented a short talk to go with my conference paper in the Game Design track. The presentation expands on a couple of the most discussed entries I've written for my video... -
Chris DeLeon uploaded and liked
Project Management for Solo Game Development
Response to a question received via Twitter: what project management strategies can I suggest for solo development given someone with a background on team projects?
Recorded for my videogame devel... -
Chris DeLeon uploaded and liked
Is making videogames hard? Is it expensive?
For the video this month I decided to address two common questions that lead people to sites like mine: is making videogames hard? And is it expensive?
A video entry for my videogame development b... -
Chris DeLeon uploaded a video
You've Made Some Games - Now What?
For developers that have already completed some videogame projects - perhaps even earning some awards, positive player response, or commercial success - what's next?
In videogame development there... -
Chris DeLeon uploaded and liked
Arcade-Style Game Design / Pinball Thesis Summary Presentation
Abridged adaptation of my master's thesis research on pinball's design relevance to early coin-op videogames, as presented at the History of Games conference in Montreal, June 2013.
Uploaded to sh... -
Chris DeLeon uploaded and liked
Universal Test for Picking a Platform
A question that frequently comes up among people just getting into game development: which programming language, engine, tools, or libraries should I use? There's actually a fairly simple trick to ... -
Chris DeLeon uploaded a video
Multiclass for Videogame Making
A video entry for my videogame development blog, HobbyGameDev. Find me on Twitter as @HobbyGameDev
Music at the start and end of this video is via creative commons, by The Spin Wires: www.spinwire... -
Chris DeLeon uploaded and liked
Time Management is Not About Time
A video entry for my videogame development blog, HobbyGameDev. Find me on Twitter as @HobbyGameDev Sorry that the video is a bit out of focus - I'm working with new, better equipment, and learning ... -
Chris DeLeon uploaded a video
Japanese Videogame Development: What they do differently (HobbyGameDev)
For links to sources and more information, see: http://www.hobbygamedev.com/adv/japanese-videogame-design/
A short talk about some of the differences in videogame development between the Japanese ... -
Chris DeLeon uploaded a video
Ms. Vision by Proxy Level Design Preview
Designer/programmer commentary (by me) on one level from a freeware (non-commercial) game we're releasing soon. Ms Vision by Proxy is the upcoming sequel to Vision by Proxy Second Edition, which ha... -
Chris DeLeon uploaded a video
Georgia Tech VGDev Fall 2012 Alpha Showcase
Video clips and music from alpha builds of games made this semester by students as part of Georgia Tech VGDev. For more information, to play games from previous semesters, and to find these games o... -
Chris DeLeon uploaded a video
HobbyGameDev PHP and Database Intro Tutorial
A video tutorial I created for HobbyGameDev. For source download, the exported database contents, and more information, see:
http://www.hobbygamedev.com/adv/php_db_tut/ -
Chris DeLeon uploaded and liked
Start Programming Today with Processing
Video by Chris DeLeon for HobbyGameDev.com. Find out more, plus check out the full final source code and sample images here:
http://www.hobbygamedev.com/beg/start-programming/ -
Chris DeLeon uploaded a video
Making Finished Videogames (Student & Freeware Developers)
An updated version of a talk I originally delivered last year for new members to VGDev (a Georgia Tech videogame development club), as presented this year for the newest incoming VGDev class at our...