Profile
Name:
Ivan Mandić
Channel Views:
6,164
Total Upload Views:
26,756
Age:
19
Joined:
May 11, 2009
Last Sign In:
5 days ago
Subscribers:
276
Website:
Game development, 3D Game engine development, programming and more.
About Me:
If you like my videos don't forget to subscribe, it's free ;-)
If you have any questions leave a comment, I'll be glad to give you an answer.
Hometown:
Slobodnica - Slavonski Brod
Country:
Croatia
Occupation:
Game development and programing.
Companies:
Frozen pixel studio
Recent Activity
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FrozenPixelStudio commented on My new lair!---and general ...
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FrozenPixelStudio commented on Apple Cast Episode 16 - Dir...
"@Sweetking182 First of all that isn't right. Quote: "The tesselation te..."
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FrozenPixelStudio commented on Applesoldier Owning ZDnet
"@TearsOfWar1 When you go to the link. Right side (Black background) : "O..."
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FrozenPixelStudio commented on Applesoldier Owning ZDnet
"@thebsdguy You want to say that DirectX is faster? It's common knowledge..."
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FrozenPixelStudio commented on Applesoldier Owning ZDnet
"@manjyoumethunder When I'm comparing OpenGL and DirectX I'm talking abou..."
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![Game Development: OpenGL GUI [FPX Game Engine - Episode 8 (Part 1)]](https://web.archive.org/web/20110430224335id_/http://i1.ytimg.com/vi/4xJV7_N6bgU/default.jpg)
![Game Development: OpenGL GUI [FPX Game Engine - Episode 8 (Part 2)]](https://web.archive.org/web/20110430224335id_/http://i2.ytimg.com/vi/AuwbY1Mr7CY/default.jpg)
![Game development: OpenGL Game Editor [FPX Game Engine - Episode 7]](https://web.archive.org/web/20110430224335id_/http://i1.ytimg.com/vi/dAMVL_t0_Y4/default.jpg)
![Game development: OpenGL Color Picking, Newton game dynamics [FPX Game Engine - Episode 6]](https://web.archive.org/web/20110430224335id_/http://i2.ytimg.com/vi/157j0r40LIU/default.jpg)
![Game development: Newton game dynamics, Bounding boxes, OpenGL [FPX Game Engine - Episode 5]](https://web.archive.org/web/20110430224335id_/http://i4.ytimg.com/vi/WujU_DQVuho/default.jpg)
![Game development: Fog and Frustum Culling in OpenGL [FPX Game Engine - Episode 4]](https://web.archive.org/web/20110430224335id_/http://i1.ytimg.com/vi/4nx9y0oQKx4/default.jpg)


![Game development: 2D Objects rendering in OpenGL [FPX Game Engine - Episode 3 (Part 1) ]](https://web.archive.org/web/20110430224335id_/http://i2.ytimg.com/vi/iXCfPmm5SDk/default.jpg)
![Game development: 3D Objects rendering in OpenGL [FPX Game Engine - Episode 3 (Part 2) ]](https://web.archive.org/web/20110430224335id_/http://i1.ytimg.com/vi/HUil_Etwgs8/default.jpg)

![Game development: OpenGL and Windows API MDI [FPX Game Engine - Episode 2]](https://web.archive.org/web/20110430224335id_/http://i1.ytimg.com/vi/PmZV0zzVcwk/default.jpg)



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