Far away in the far reaches of the world, a lone dwarf teaches his students in the art of adventuring. Little do the students know that their master hides a secret and that one secret will send some of them all across the world on the adventure they never expected.
Alternatively, they could have read any work of fiction ever and know exactly what was going to happen. But hey, they didn't. Sucks to be them.
The Draracle, with Belial dead, leaves the mortal world to be with the gods. He leaves Jakel to finish the ritual to remove all his magic from the world. The lands will finally know peace...
...Or will they? Copper LeGray, son of Eric and a half-dracoid dancer, travels to Gladstone after the death of his mother to learn of his heritage. But something happens. Something horrible that will change his life forever.
Perhaps the lands are not as peaceful as they should be...
Good day folks. Let's skit on the borders of surreal action adventure roleplaying games and insanity with a little known, yet absolutely amazing roleplaying game made by Gremlin called Realms of the Haunting.
Little more needs to be said. Hold your lantern tight and make sure you forgot all the rules of reality before entering this Let's Play.
Me doing Let's Plays of games of my past. I tend to do roleplaying games and games for retro consoles, but I can surprise even myself in what I can do.
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Current LPs:
Neverwinter Nights - Shadows of Undrentide
Space Quest 3 - Pirates of Pestulon
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Me doing Let's Plays of games of my past. I tend to do roleplaying games and games for retro consoles, but I can surprise even myself in what I can do.
If for some reason you wish to contribute to the Avatar's funds, you can donate to: